Docs · Project Zomboid
Guides
Practical guides for running and joining a Project Zomboid server on Forgehold.
How to host a Project Zomboid server →
Self-hosting vs managed hosting, honestly compared — then the full signup-to-playing walk-through.
Build 42 server requirements →
How much RAM, CPU and headroom a B42 server really needs — with a per-player sizing table and where mods fit in.
Build 41 vs Build 42 →
Which build your server should run: mod maturity, save compatibility, and what the 42.20 stable flip means for server owners.
Install mods on your server →
Workshop IDs vs Mod IDs, the Build 42 backslash gotcha, and staged mod updates that never break your live server.
Backups & restore →
Automatic off-site backups every 3 hours, one-click restore, snapshots vs backups, and what to do when a world breaks.
How to connect to your server →
Find your IP and port and join your running server from the Project Zomboid client, start to finish.